content Created
WITH PURPOSE
MEASURABLE RESULTS
700+
CONTENT Delivered
100+
Million Views
30+
BRANDS
STORY Driven Social Media
In an algorithm-obsessed world, chasing viral trends is a full-time job with dwindling returns. Millions of views don't pay the bills if they don’t convert into bottom-line revenue. I build narrative-driven social strategies rooted in consumer psychology, turning casual scrollers into committed customers through authentic, conversion-focused storytelling.
Big Ideas • Real Impact
-
Athlete: Kiké Hernández
Creative Direction: Skip Bowers
Director: Skip Bowers
Producer: Skip Bowers
Photographer: Skip Bowers
Assistant Photographer: Arnie Bazemore
2nd Camera: Rachel Bowers
Storyboards and Animatic Development: Tom Labaff / Skip Bowers
Tyreek Hill
Rashee Rice
Production STORY Process
The transition from a raw script to a final animatic is the single most critical phase of pre-production. It’s where the story moves from conceptual text to a visual, temporal draft of the final project.
Rather than just "making pictures move," this process acts as an editing workshop to stress-test story pacing, dialogue, sequence clarity, and technical feasibility before expensive production/animation assets are built.
-
Before drawing anything, the script must be locked into a production-ready format.
Script Polishing: Refining dialogue, scene beats, and action descriptions.
Script Breakdown: The director and story leads analyze the text to identify:
Key character emotional beats.
Essential story points vs. flexible filler.
Potential technical or logistical bottlenecks (e.g., complex action sequences, heavy VFX requirements).
-
Animatic (Diagnosing What Works)
Storyboards are pitched sequentially (often to the director, showrunner, or creative leads) to test scene flow.
Identifying What’s Working:
Do jokes or dramatic beats land effectively?
Is the visual storytelling clear without relying heavily on dialogue?
Identifying What Needs Fixing:
Pacing Bloat: Scenes that feel sluggish or drag out the runtime.
Confusing Action: Sequences where shot-to-shot spatial clarity breaks down.
Redundancy: Shots or dialogue lines that repeat information the audience already understands visually.
-
The animatic is edited repeatedly until the blueprint is rock solid. Here is specifically what gets fixed at this stage:
Problem Identified in AnimaticThe Fix Applied in Animatic PhaseDialogue feels unnatural or too longTrim scratch audio, delete redundant lines, or replace dialogue with visual beats.Action feels sluggish or lacks impactRe-board cuts with tighter angles, speed up timing, or add dynamic camera pushes.Emotional beat doesn't hitAdjust shot hold lengths; try a different temp music track to guide tone.Sequence is too expensive / over budgetCut unnecessary background characters, simplify complex VFX setups, or collapse multiple locations into one.
-
Once the animatic runs smoothly and receives studio/creative sign-off, it is "locked."
Let’s Work Together
complete the form below or drop me a line at (407) 230-2371